So I think world-building is critical for a book. Mess it up, and the book loses creditably. Which means we writers have to get it right. So how do we do that?
Well... I'm no expert, but I think a few rules of thumb might help. Let's go!
- Give your world a history. Even if your world is just a town, a past makes it feel real.
- Make it part of a bigger world. Foreigners, maps of continents... They all help make seem part of a larger existence.
- Fill it with details of nature and weather. They're a part of our life, so make them part of your characters' life.
- Give it a literature and culture past. Books, philosophy, myths, or legends give a sense of time and development to your story's present.
- Have fun with it. Enjoying it is the best way to do it. And chances are, you'll do more that way too.
RhoXie
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That's absolutely right. I think that's one of the reasons J.R.R. Tolkien's works are so incredible.
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